Unpack Normal Material Function Unreal 4.25+
NZ$5
NZ$5
https://schema.org/InStock
nzd
Reduce your texture count and memory footprint by combining your normal map and roughness map together!
This simple but powerful material function calculates your blue channel from the existing red and green, freeing up the blue channel to pack an additional texture.
Note that you need to pack your texture externally in photoshop or similar.
An example Master Material and instance with labels and descriptions to inputs . The material function itself which you can add to any material.
Size
4.15 MB
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